Photos from the 4th Comic Con in Thessaloniki

The 4th Comic Con in Thessaloniki started yesterday with Frank Miller as the guest of honour. I am happy to share with you some of the photos of the first day of the convention.

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Castlevania and the Rise of Religious Fundamentalism

Hello dear readers of The ComicBook Imperative! It has been a great time for anime and video games lovers. Netflix launched the much-awaited series Castlevania. Castlevania is an animated show that is based on the Konami video game franchise with the same name and it revolves around Trevor Belmont who must defend the nation of Wallachia from the evil demons and Dracula himself. Because I do not intend to spoil the fun for all of you that haven’t watched the series yet, my entry will be solely focused on the first episode and the premise that builds the world of Castlevania and it becomes the primary force for the progression of the story.

The story begins at 1455 in Wallachia. The first episode of the series, “Witchbottle”, introduces to the audience a young girl named Lisa who wishes to become a doctor. In order to achieve her deepest desire to help mankind move forward, she seeks and finds Vlad Dracula Tepes in his remote castle. Vlad has advanced scientific and technological knowledge and he becomes amused by Lisa’s straightforward approach and her willingness to risk her life in order to become a doctor. In exchange for his help and guidance, Lisa offers to help Vlad to reconnect with his humanity. Vlad and Lisa’s relationship soon blossoms to something more. 20 years later, Lisa found herself accused of witchcraft and got burned at the stake. Upon her last moments, Lisa cries to Vlad that he should be better than the people that burn her and he should show moral character and help them escape from the mist of ignorance that they live in. Vlad, though, was nowhere near her and never heard her last words. Once he returns to Târgoviște, one of the main cities of Wallachia, and finds out about the fate of his wife, Dracula is devastated and decides to wage a war against every single human being in Wallachia, a war against the Church and the Bishop that ordered his wife to be killed. He emerges from the fires that burned his wife and declares a war that would start a year from that fateful day. Dracula warns the people of Wallachia that they should abandon their land or make peace with their fate if they chose to stay. Another year passes and upon the day of Lisa’s death Dracula keeps his promise and releases hell on earth.

Castlevania is really engaging and a show that urges you to watch more than one episode at a time. The writing is intriguing and both the animation and the music score are excellent. One of the central ideas that I want to discuss in this entry is the idea of religious fundamentalism and how it becomes the driving force of the story. Castlevania is drawing its inspiration from the witch trials and the Medieval Inquisition. The period of witch trials was a time of a widespread panic that derived from the belief that witches were trading their life/soul for power that came from the Devil himself. Many people, mostly women, were wrongly accused of being witches and had to suffer through shameful trials and cruel tortures for non-existent crimes. In this case, of course, it would be an omission not to mention the fact that misogyny played a crucial role during the witch hunts and the trials. The god-fearing man could not be blamed for his dark thoughts and sexual desires, so it must be the object of these desires that invokes these feelings against the will of the virtuous and innocent man. Witches entrapped the virtuous men with the help of spells and charms and potions with the guidance of demons and the Devil, so they should be burned for their crimes. It is interesting to note that these feelings echo even in our society. The idea of victim-blaming and rape-culture [women being accused of being dressed provocatively or being intoxicated as the reason for them being attacked] is somehow prevalent and swifts the focus (and the blame) from the person that commits the crime to the victim.

Going back to the premise of Castlevania though, it is not sexual frustration that is the cause of  the witch hunts, but ignorance and religious fundamentalism. The dawn of a civilisation based on freedom and scientific knowledge was deemed as the work of the Devil. The Bishop who orders Lisa’s death to some extent knows that she is not a witch and what he found in her house was nothing more than scientific equipment. And yet, he is more than happy to commit this crime in order to instill fear, control his subjects, get more power. He is creating  the problem (or at least he is helping it become even bigger) in order to then stand in front of the crowd and declare that only he alone can fix it. While he is standing and watching Lisa burning, he discusses how the Archbishop was not going to live for much longer and the way he is going about it showcases his desire to usurp his place and hold even more of the power of the Church. While the Mayor suggests that all clerics should be comfortable with the idea of death and joining God’s heavenly kingdom, the Bishop admits that he is more interested in shaping Wallachia as God’s country if only he had the chance to burn down everyone who he thinks poses a threat to his vision or considers evil (which are equivalent in his perspective). The Bishop is using religion and faith in order to gain power, influence and control over the people of Wallachia the same way religious fundamentalists do. Religious fundamentalists demand absolute faith, they reject modern theories that stray from the literal interpretation of scripts, ideologies etc and proclaim the need to return to a long lost blissful state of being that people lost due to their wickedness or some other reason they pose as the original sin. Fundamentalists often reject scientific and technological process as they view the findings as threats to their absolute belief system. Science is deemed unholy and the people that practice it have to be stopped. 

Castlevania would be just another show that is inspired by gothic literature and the witch trials if only we lived in a world where fundamentalism was not creeping back in our lives. The world seems to be regressing back to certain ideas as a result of the efforts for a more open, inclusive, liberal and just world. One could argue that these periods are almost subsequent of times of great change or turmoil and yet we have to stay vigilant against the new wave of irrationalism, rejection of factual reality and scientific findings. The world of Castlevania may be a purely fictional one, but the danger of religious fundamentalism is a real one, one that is not necessarily that far off reality (as is exceptionally shown in another show this year, the adaptation of Margaret Atwood’s The Handmaid’s Tale).

What do you think about Castlevania?
Keep up with The ComicBook Imperative on Facebook & Twitter as well!

George,
The ComicBook Imperative Guy 

Digimon Tri: The aftermath of an adventure 

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With the premiere of the fourth instalment of the Digimon Tri series, named Loss (喪失 Sōshitsu), I wanted to write about Digimon and the thrill of reviving a much beloved show in the right way, at the right time and for all the right reasons. Firstly, I have to admit that I have been a huge fan of the original Digimon series. For anyone who doesn’t know what this series is about, I will say that it is the journey of eight kids from Japan (the DigiDestineds) who travel in a digital world full of magical creatures that awaited their arrival for a long time. As these kids find their Digimon partner, they embark on a journey that will change their lives forever in ways they could never have imagined that it could be possible. Saving both the digital and our world several times and with the end of the second season our heroes have to part ways from their Digimon partners. Toei Animation, wanting to celebrate the fifteenth anniversary of the Digimon franchise, decided to produce a six-part series in order to tie it with the first two original seasons of the series. The series take place only three years after the events of Digimon Adventure 02 and the DigiDestineds find themselves in a situation where they have to fight again in order to restore the balance both in the digital and our world.

As the story is still going on and we do not really know towards where it’s headed, I decided to write about what I found truly astonishing in the story so far (even though I do promise to revisit the series in its entirety, once it’s concluded). What strikes me the most about this new adaptation is the fact that the creators did not shy away from the aftermath of the adventures and how they affected our heroes. I do believe that shows like Digimon that mainly aim towards younger audiences tend to shy away from the real-life difficulties that derive from situations like the ones the eight DigiDestineds had to face. Unfortunately, by doing that they lose an immense part of the emotional growth of these adventures, as well as the consequences of having to go back to what is considered to be a normal life.

That was never though the case with Digimon. Having been often (and unjustly) compared to Pokémon, Digimon has always been far superior. Even though elements of the story have been similar (as is with every other “Collectible Monsters” series), Digimon was able to surpass the superficiality of the Pokémon narrative and created a deeply emotional world. The creators were not confined to a certain trope of exploring the DigiWorld, but what they wanted was to deliver an adventure that was not just fun and games, but also a journey of self-discovery, friendship, struggle, courage to fight even if the odds are against you and  emotional growth.

I was really happy to discover that these attributes that make the story of Digimon so unique were carried on to the new Digimon Tri adaptation. Having watched the first three parts of the six-part series, I found myself in the same place I was as a child watching Digimon fanatically. What was truly astonishing though was that I was not the only one who had changed. It has been a long time since I was nine or ten years old watching Digimon and wishing I could be a part of this story. Sooner or later real life kicked in and I had to be a part of it. I had to be a part of it for all the good and the bad stuff. My struggles growing up though did not alienate me (or any of us, I believe) from the series. I actually think that the connection became stronger because of the fact that it was not just me (or us) that we grew older, but it was the show as well. The creators did not try to recapture the magic and the innocence of the original series (that would be impossible anyways), but they followed their audiences to their journey. Taichi “Tai” Kamiyaand the rest of the DigiDestineds had to grow up as well. Torn between their experiences in the digital world and the reality of their life as normal teenagers, they are not the same people they used to be. And that is okay. Because the people that grew up with them are not the same as well. Creatively it was a bet that seems to have paid off.

One of the central arcs of the revival is the struggle to come to terms with what they have done over the course of their journey, where they are now and where will they end up in the future. As I said in the beginning of this post, we do not have the full story in our hands right now, so I will focus on the re-introduction of two of the main characters: Taichi “Tai” Kamiyaand and Joe Kido. I do want to come back and examine the journey of other characters as well, and I will once the story is complete.

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I want to start with Tai, since he has been the leader of the group. As a young boy he was courageous, loud, he would jump head first to every danger, if that meant he could save his friends. Tai was paired with Agumon and together they fought their way out of many situations making them the heart of their group. Tai’s transformation in the Digimon Tri series must be the most radical out of them all. When we meet up with Tai again he is overwhelmed by the issues of his age (drifting away slowly from his old group of friends, adjusting to the life of being a teenager), until a weird disturbance brings forth one of his first foes at the digital world, Kuwagamon. Kuwagamon’s arrival is soon followed by Tai’s partner, Agumon, with every intention to fight the first one back to the digital world. What is new, though, is that we see Tai no longer diving head first to the battle. His excitement to fight, a basic trait of his personality, is now lost in the fear of what his actions as a DigiDestined will do to his world. Tai faced the destruction of the collision of his world and the digital world (for example the events of the “Eighth DigiDestined” arc, when Myotismon and his dark army invaded Odaiba, Japan) and he is paralyzed by the fear of that happening again.

His newfound fear of battle has been a great way to reintroduce Tai’s character fifteen years after we first met him on that summer camp. This narrative gives the chance to the writers a way to explore Tai’s troubled psyche. The trauma of fighting during the events of Digimon Adventure and Digimon Adventure 02 are prominent and Tai has to find a way to overcome it by working hard and reaching out to the only people that can understand him, the other DigiDestineds. What is really interesting is that Tai does not seem ready to do it. He cannot reach out to his friends, he cannot come to terms with what he had to do as a DigiDestined. The fact that Tai cannot accept what he had done in the past is also a major aspect of his inability to reach out properly to his friends and especially to Yamato “Matt” Ishida with whom he had the most intriguing relationship in the original series. Tai has to forgive himself and work through his fear by accepting that his responsibility is to be a part of this group in order to protect both the digital and the real world.

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The other character that seems to be overtaken by his struggle in the real world is Joe Kido. Joe had always been the voice of reason of the group. The one that was responsible for the safety of the other seven DigiDestineds. Joe had been a frantic, but reliable character since the beginning. He always exclaimed that his priority was studying in order to become a doctor (something that his parents always wanted for him). We meet Joe again as he is struggling and failing to prepare for medical school. He is solely devoted to his studying and ignores both his friends and his responsibilities as a DigiDestined. I have to admit that Joe (and his partner Gomamon) has always been my favourite characters in the show. Joe never saw the real power in him and that made him a force that was not as reckoned as he should have been. He never gave enough credit to himself.

Joe, as Tai (and everyone else for that matter), has changed a lot since his time at the digital world. Even though Tai has changed drastically since the last time we saw him, Joe’s struggles seem to be consistent with his general character. Joe closed himself off by putting forth the front of getting accepted in medical school and pleasing his parents. This is only part though of what is going on with Joe’s psyche. Joe is still struggling with his self-esteem and he cannot find the reason why he is part of that group. Why he had to be the one that has to fight? He is not accepting his responsibility not out of fear of what might happen to his world (as is with Tai), but because he does not understand why he was chosen in the first place. Joe’s journey in Digimon Tri is one of appreciating his power and using it in order to restore the order in both worlds.

Digimon Tri was able to deliver a great story (a story that is still moving forward) and to celebrate its fifteenth anniversary in a way that only enriches the original series. All the DigiDestineds have to face their lives as normal teenagers (with everything that comes with it), but also to  be brave enough to save the digital and the real world one more time. The thrill of going back to a world that you know so well would be enough to make Digimon Tri a success, but by adding to that mix the aftermath of an adventure was something that every fan can cherish. The deep emotional stakes of their struggle to better understand themselves and the world they are living in is something that every person on this planet can relate to.

So, I would like to urge each and every one of you to watch the new Digimon Tri series, relive the magic of the adventure in the digital world and to delve into the emotional world of the DigiDestineds.

I would love to read your thoughts on that subject!
George
The ComicBook Imperative Guy